「Jython JTextComponent 1」の版間の差分
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(ページの作成:「==Jython JTextComponent 1== [JTextComponent 1][Jython Swing][Swing][Jython][Python] ===方針=== *半ば強引に、[JTextComponent 1] [Swingで作成したサンプ…」) |
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2020年2月15日 (土) 07:33時点における版
Jython JTextComponent 1
[JTextComponent 1][Jython Swing][Swing][Jython][Python]
方針
- 半ば強引に、[JTextComponent 1] [Swingで作成したサンプル]を Jythonに書き換えてみる。
内容
- メニューとアクションの割付
- キーボード押下との割付
- Undo、Redoの実装
- Documentの利用
- Documentのイベント感知
ソースコード
実行例
ソースコード
# -*- coding: utf-8 -*- from java.lang import * from java.awt import BorderLayout,Event from java.awt.event import ActionEvent, KeyEvent from java.util import HashMap, Map from javax.swing import AbstractAction, Action, InputMap from javax.swing import SwingUtilities, JFrame, JMenu, JMenuBar, JScrollPane, JTextArea, KeyStroke from javax.swing.event import UndoableEditEvent, UndoableEditListener from javax.swing.text import DefaultEditorKit, Document, JTextComponent from javax.swing.undo import UndoManager class JTextTest(object): def createUI(self): frame = JFrame("TextTest") frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE) txtArea = JTextArea(10, 30) frame.contentPane.add(JScrollPane(txtArea), BorderLayout.CENTER) # TextComponentが持つActionをMapに格納 actionMap = {} for action in txtArea.actions: actionMap[action.getValue(Action.NAME)] = action undo = UndoManager() action_param = {} action_param['undo'] = undo redoAction = RedoAction(**action_param) action_param['redoAction'] = redoAction undoAction = UndoAction(**action_param) action_param['undoAction'] = undoAction # メニューを作成 menu = JMenu("Edit") menu.add(actionMap.get(DefaultEditorKit.cutAction)) menu.add(actionMap.get(DefaultEditorKit.copyAction)) menu.add(actionMap.get(DefaultEditorKit.pasteAction)) menu.addSeparator() menu.add(undoAction) menu.add(redoAction) menu.addSeparator() menu.add(actionMap.get(DefaultEditorKit.selectAllAction)) mb = JMenuBar() mb.add(menu) frame.JMenuBar = mb # Documentのイベント感知(Undo Redo 管理を行う) doc = txtArea.document doc.addUndoableEditListener(UndoEventHandler(**action_param)) # テキストのUndo、Redoにキーを割り当てる (Ctrl+z,Ctrl+y) inputMap = txtArea.inputMap undoKey = KeyStroke.getKeyStroke(KeyEvent.VK_Z,Event.CTRL_MASK) redoKey = KeyStroke.getKeyStroke(KeyEvent.VK_Y,Event.CTRL_MASK) inputMap.put(undoKey, undoAction) inputMap.put(redoKey, redoAction) frame.pack() frame.visible = True class UndoEventHandler(UndoableEditListener): def __init__(self, undo, undoAction, redoAction): self.undo = undo self.undoAction = undoAction self.redoAction = redoAction def undoableEditHappened(self, e): self.undo.addEdit(e.edit) self.undoAction.updateState() self.redoAction.updateState() class UndoAction(AbstractAction): def __init__(self, undo, redoAction): super(UndoAction, self).__init__("Undo") self.undo = undo self.redoAction = redoAction self.enabled = False def actionPerformed(self, e): try: self.undo.undo() except Exception, ex: ex.printStackTrace() self.updateState() # Redo を可能に self.redoAction.updateState() def updateState(self): self.setEnabled(self.undo.canUndo()) class RedoAction(AbstractAction): def __init__(self, undo): super(RedoAction, self).__init__("Redo") self.undo = undo self.enabled = False def actionPerformed(self, e): try: self.undo.redo() except Exception, ex: ex.printStackTrace() self.updateState() def updateState(self): self.setEnabled(self.undo.canRedo()) class Invoker(Runnable): def run(self): jtt = JTextTest() jtt.createUI() SwingUtilities.invokeLater(Invoker())
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